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このアイテムの引用には次の識別子を使用してください:
http://hdl.handle.net/10119/18814
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タイトル: | Avatar Design Focusing on Kawaii Motions |
著者: | Kawakita, Teru Nishimura, Takuichi |
キーワード: | Kansei (affective) engineering Motions of avatar Impression evaluation Kawaii engineering Metaverse |
発行日: | 2023-12 |
出版者: | AHFE Open Access |
誌名: | AHFE International |
巻: | 114 |
開始ページ: | 158 |
終了ページ: | 165 |
DOI: | 10.54941/ahfe1004232 |
抄録: | Avatars and agents are one of the important products in the metaverse. Kawaii value could potentially enhance the sales of avatars. This study aims to identify the kawaii motions of avatar and to examine the relationship between kawaii motions and purchase intention via Kansei (affective) engineering methodologies. We made the anime-like female avatar with six kawaii motions. The semantic differential (SD) method was used to measure their motions. As a result of principal component analysis (PCA), two PCs were extracted. PC1 has “enjoyable”, “kawaii”, and “charming.” PC2 has “elegant”, “beautiful”, and “stylish.”We visualized the relationship between the two PCs and each motion. Correlation analysis further indicated that kawaii motions were positively correlated with purchase intention (r = .67, p < .001). This study showed that the impression of avatar changes with kawaii motions. Designing the motions of avatar is likely to help them sell more. Avatar creators should design the kawaii motions to draw out the appeal of avatars. |
Rights: | Copyright (c) 2023 Authors. Teru Kawakita and Takuichi Nishimura. AHFE International, Vol. 114, 2023, 158-165. This is an Open Access article distributed under the terms of Creative Commons Licence CC-BY [http://creativecommons.org/licenses/by/4.0/]. Original publication is available on AHFE Open Access via https://doi.org/10.54941/ahfe1004232. |
URI: | http://hdl.handle.net/10119/18814 |
資料タイプ: | publisher |
出現コレクション: | a11-1. 会議発表論文 (Conference Papers)
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このアイテムのファイル:
ファイル |
記述 |
サイズ | 形式 |
T-KAWAKITA-K-0304-3.pdf | | 1146Kb | Adobe PDF | 見る/開く |
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